The league

Sixteen clubs. Yours is the worst one.

Two divisions of eight. The Rustbelt Underdogs are bottom of the table with every rating between 28 and 42, and the champions are waiting one division above.

Division 1

  • Crimson Anvils

    Reigning champions, and nobody wants the rematch.

    POWSTADEFAGR

  • Iron Wardens

    A wall no attack breaks through for long.

    DEFSTA

  • Voltcrash Reapers

    They don't play the ball. They play you.

    POWAGR

  • Nova Sprint

    Too fast to be seen scoring.

    SPDATT

  • Chrome Vultures

    They drop on the smallest mistake you make.

    ATTAGR

  • Obsidian Legion

    No weakness to find, no respite given.

    No weak spot

  • Skyline Marauders

    Wings that cross the whole pitch in one throw.

    THRSPD

  • Ashfall Combine

    Every move is worked out three plays ahead.

    INT

Division 2

  • Rustbelt Underdogs

    Bottom of the table. The club everyone underrates.

    Your club

  • Scrapyard Sentinels

    A bodyguard welded from whatever was left.

    DEFSTA

  • Static Wolves

    Fast on paper, unpredictable on the pitch.

    SPD

  • Bluecollar Riot

    No rare talent. No intention of letting go either.

    AGRPOW

  • Copperline Grinders

    A defence that wears you down more than it stops you.

    DEFSTA

  • Dustbowl Raiders

    They hit hard, they hit often, they rarely hit right.

    POWAGR

  • Junkyard Howlers

    A pack that makes up for experience with spite.

    No weak spot

  • Fringe Circuit

    More plans than means to run them.

    INT

Built around — AGR, ATT, DEF, POW, THR, STA, SPD, INT.

The ball is already charged.

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